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10 The Interactive Editor

10.2 Invoking the editor and displaying files

The editor window lets you read and edit text files stored in your filesystem. You can invoke the Functional Developer editor in a variety of ways:

When the editor opens, a buffer containing the text of the current file is displayed, and you can move around it and change its contents as you wish, then save it back to the original file (assuming that you have permission to write to it). Figure 10.1 shows a file opened in an editor window.

Figure 10.1 Editor window showing the game.dylan file from the Reversi project.

10.2.1 - Display conventions
10.2.2 - Changing the editor options and layout
10.2.3 - The editor window's context: the active project

Getting Started with Functional Developer - 31 MAR 2000

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